Queen Walks combined with Bowlers/Witches or Bowler/PEKKA (called PEKKA Smash)įor each of these, this base offers some nice defensive pitfalls that will not make it easy to beat. There are two very popular attacking strategies you will see at Town Hall 11 in Clan War: The center is primarily designed to have the Eagle Artillery and the defending Clan Castle from being pulled or destroyed early so the attacker has to deal with it during the main part of his attack. The base has multiple regions with one being an outside perimeter with a lot of buildings that just eat time off the clock of the attacker and making him not get the 3-Star in time. The Town Hall is protected by an Inferno Tower, double layer walls and several traps to prevent any suicide heroes going for the easy takedown. The Town Hall in this base is not extremely exposed, this will help especially in Clan War Leagues when attackers only have one try to 3-Star your base. Let’s start with the base design for Clan War… here’s the base I really like and used with my Town Hall 11 account in several wars now: I will show you here a (frequently updated) TH11 War Base and also explain to you why this design works so well instead of listing dozens of different layouts like other websites. Away from the fact that you probably won’t make two perfect attacks at Town Hall 11, the more attacks your base costs to defeat, the less attacks the other clan has.
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